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____________g | 4 years ago
1: Is there really no way to reuse procedural code in a pure setting? Say I have a procedure
proc inPlaceSort(a: mutable IntArray) { ... }
Is there any way to use this proc to define a func that returns a sorted copy? For example: func pureSort(a: IntArray): IntArray =>
mutable array_copy = copyOf(a),
sort(array_copy),
array_copy
Do I have to write two separate sorting algorithms? In Haskell I can implement both efficiently with a single implementation in the ST Monad.2: Can pure functions perform logging?
3: Can a procedure declare some parameters as immutable or as output-only?
- Immutable parameters: often you will want to perform an effect with some context which you don't want to mutate. Const parameters are heavily used in C++ and Rust.
- Output parameters: these are parameters that are initialized by the callee and not the caller. Most languages don't need this as they can return one or more values instead, but C# is a language that has this specific feature.
4: Why invent a new term "expressive conditional" when "conditional expression" already exists? :^)
brundolf|4 years ago
2. I’m planning to make an exception here for debugging purposes; I’m thinking a function or operator that logs a value and then evaluates to it. Not strictly pure, but close enough from a maintainability standpoint.
3. Yes, any type can be labeled “const”, which is recursive. If a proc has a const argument, an otherwise-mutable object can be passed to it and it will just be treated as const within that proc. However, a const object cannot be passed to a non-const parameter (or variable, etc), otherwise some other code could then mutate it. Assignable (output) parameters will not be supported, but contents of parameters can be mutated by procs. I specifically wanted to discourage people from using procs to generate values; they should only say what to do with the values.
4. I may not have been fully versed on the terminology :)
hiptobecubic|4 years ago