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shepik | 4 years ago
More nuance: - hashmap may be resized if it's over capacity, the resize may cause a latency spike.
- hashmap is essentially a single random memory access, tree is a couple of accesses but they are not random
- tree is a bit like a sorted array with fast inserts/deletes. Some trees, like leveldb, are in fact sorted arrays (plus some tricks, of course)
- if you use b-tree, you are more memory-efficient (but less cpu efficient), and access to nearby elements is almost free. That's why b-trees are used to store data in a permanent memory
- there are many other tree variants, each of them with different trade-off
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