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organicpotato | 4 years ago

As other commenters have already mentioned, it doesn’t really matter how “broken” the App Store is as long as Apple owns the user relationship. Developers follow the user base, which is dependent on Apple’s hardware and overall ecosystem. Although Paul provides a few ad-hoc conversations with frustrated developers, it doesn’t seem like any of the issues mentioned impact the supply of developers for both Apple and its App Store in a meaningful way.

Paul suggests that Apple is “evil”, as if the company is immoral and intentionally aiming to harm a group of people (in this case, the App Store developers). I don’t see any “evil” intent here, and think that Apple intended to develop a feedback loop to incentivize App Store developers to improve quality control.

It’d be difficult to obtain, but what would be interesting to see is a graph of the following data points:

- The frequency of moderate to high-severity client-side bugs released for the same app to Google's Play Store and Apple's App Store.

- If there were ever times where Apple has tightened or loosened their approval process, the before and after on the frequency of client-side issues.

Although app developers have no control over the app approval process, one way to mitigate turnaround time risks in fixing issues is implementing as much logic as possible server-side (of course, there are definitely times where this isn’t feasible).

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