(no title)
swalls | 4 years ago
Also, frankly, possibly because of the above (ie, it's skipped over by most), writing in games is often very poor.
swalls | 4 years ago
Also, frankly, possibly because of the above (ie, it's skipped over by most), writing in games is often very poor.
Arrath|4 years ago
In one, you need to explore the dialogue options (though an admittedly clunky interface that doesn't follow any kind of conversation flow) and read what you're being told if you want a hope of figuring out where to go.
In the other, blast through the dialogue and follow the arrow.