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Shoue | 4 years ago

If the creation is the part that matters why would they want to keep selling instead of taking a page out of indie game dev collectives or open source projects like Godot and Blender who earn salaries through Patreon-like monetisation strategies? Then piracy basically becomes a non-issue because it's the labour that matters, not paying for an artificially scarce digital copy. This seems like a pretty easy "best of both worlds" approach, no?

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mminer237|4 years ago

It is way easier to get funding through licensing fees than non-deductible donations.

account42|4 years ago

Only because everyone else is paying for enforcing those licensing fees. That copyright makes things easy in a society built around copyright doesn't really say much.