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nkallen | 4 years ago
Nurbs are good for some shapes and bad for others. In addition to manufacturing, nurbs are great for hard surface / scifi assets for video games and movies.
Plasticity is for artists. It is more in the tradition of MoI3d than say solidworks. It has a very powerful geometry kernel and the user interface is meant to be familiar to blender users and modern looking.
It’s still very beta and changing every day
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