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imbriaco | 3 years ago
We're also seeing some pretty compelling results from ARM based instances: https://www.wired.com/sponsored/story/changing-the-game/
imbriaco | 3 years ago
We're also seeing some pretty compelling results from ARM based instances: https://www.wired.com/sponsored/story/changing-the-game/
dijit|3 years ago
Our waste was the inverse of yours, less waste on the upswing and more waste on the downswing, due to the long lived nature of our instances.
One instance takes roughly 1,000 players, but if you as a player decide to just keep playing, then we won't kick you out of the game for some hours. Some percentage of players will just continue playing as long as possible without matchmaking or map transfers.