I agree. We live in a golden age of gaming. Steam and all the game stores have a practically unlimited catalog (granted there's a lot of shovelware, but still plenty to chew on). Triple A games with budgets that rival and even exceed tentpole Hollywood franchises. New art forms constantly furthering the boundaries of narrative driven entertainment. Hyper realistic graphics pushing the frontiers of CG and even AI research with DLSS and the like. Gaming can be entertainment, a social activity, a creative tool (There's Minecraft of course, but also check out some of the incredible stuff made in Dreams on the Playstation https://youtu.be/AXtNlgjPb80?t=288).And on top of all that, there's also innovation in the underlying business models. F2P games that are morally dubious and depend on hapless whales that get addicted to your product and subsidize it for the rest of the playerbase? Sure! Single $60 or $70 purchase without DLCs? Contrary to the author's insinuation, there are plenty of games that still follow that model. Expansion packs! Monthly subscriptions! There's just no other kind of media that even comes close -- where else can you spend $50 and potentially get hundreds or even thousands of hours of entertainment?
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