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yomly | 3 years ago
Getting addicted to an F2P game and losing your time, while sad, is not within the scope of this discussion
yomly | 3 years ago
Getting addicted to an F2P game and losing your time, while sad, is not within the scope of this discussion
HWR_14|3 years ago
I mean, sometimes they are kids (or the developmentally challenged)[1] but adults [2] too. There are more sad stories. One I recall was a developer who invited their superwhales to a launch of the new beta expansion in person. (All expenses paid) They sent one a plane ticket, but the the player never showed because they couldn't afford to get to the airport. I wish I could find that story online.
[1] https://www.bbc.com/news/technology-48925623
[2] https://www.forbes.com/sites/insertcoin/2014/03/01/why-its-s...
> losing your time, while sad, is not within the scope of this discussion
I very clearly and explicitly said "money they didn't have" in my first post and was talking about financial costs.
yomly|3 years ago
fair - I missed that context when reading the immediate response replying to.
Thanks for sharing your anecdata - the industry is definitely in need of regulation something I've long believed. The ubiquity and ease of access is probably the most dangerous bit. It's astounding that mobile games were able to copy/hire all the knowledge acquired in building slot machines to create an industry that doesn't even have to pay out..!