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holyyikes | 3 years ago

Because Elden Ring is about as far from BOTW as you can possibly be. It's not inspired by it at all.

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kamranjon|3 years ago

From the Wikipedia for Elden Ring:

Miyazaki cited Fumito Ueda's work such as Shadow of the Colossus (2005) as an influence that "inspired him to create" Elden Ring, while also drawing influence from "the design and the freedom of play" in The Legend of Zelda: Breath of the Wild (2017).

djtango|3 years ago

Even before reading this I definitely got SoC vibes - riding through a vast and empty world + that tense combo of loneliness and beauty

sushid|3 years ago

It's literally their highly refined tried and true formula with BOTW. Hard to believe that you don't see the parallel in open world design if you've played both games.

throwntoday|3 years ago

I would not compare these two games. Death Stranding was a refined BotW. Elden Ring is a totally different game and I think comparing it to BotW is an insult to FromSoft as they actually put effort into making the open world feel full of content. BotW is 15min of riding your horse through nothing and dodging the same 2-3 enemy mobs to get to a shrine where maybe you get a fun puzzle but most likely you fight a robot for the 100th time.

Enemy, dungeon, weapon, skill, play style, and boss variety is massive in Elden Ring. BotW does not hold a candle to it.