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rahil627 | 3 years ago

lol, it's not just one person, tho he is kinda OP. The engines are actually simple, minimal. It's the actual games that get complex, not the engines. Haxe the language has a few core people dedicated to the language and compiler (Haxe foundation), and then there are open-source contributors beyond that. Just check the github for haxe foundation.

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