I really enjoy how this page is perfectly accessible for blind readers but is difficult to read visually because of the lack of formatting. Feels karmically appropriate for all the software I've written without thinking of accessibility.
Which formatting is missing? It features proper punctuation and grammar, making it akin to reading an essay with large blocks of text. This is how a book reads as well, or an e-reader, or Usenet or IRC.
What it misses is limit of 80 characters per line which makes it rough to read in terminal as well as portrait mode on smartphone. And it does not adapt to portrait mode on smartphone, indicating the website is not responsive.
Still, it also misses a lot of distracting BS an average website contains.
Almost, but it's missing paragraph tags for the first paragraph of each section, which makes them run into the following paragraph when viewed with Firefox's Reader View.
As far as I know, the most difficult part of playing Roguelikes with a screen reader is interpreting the map. Dungeon Crawl Stone Soup supports setting a fixed random number generator seed, and pre-generating the dungeon using that seed. This means it would be possible to print embossed maps in advance. It would make the game easier by removing the "fog of war" exploration, but it would probably still be difficult enough. Possibly the code could be modified so the monsters and items remain random even when the map is fixed.
What's the current state of the art of embossing printers? Does this sound feasible?
Not so much (long time slashem player here). IF and MUDs are better.
The Nethack devs could patch the infamous 3.4.3 version in order to be much more accesible for the blind with a similar interface like the one done for Pokémon Crystal.
They could use flite as a library so it could describe items, menus, help files and surroundings.
skupig|3 years ago
Fnoord|3 years ago
What it misses is limit of 80 characters per line which makes it rough to read in terminal as well as portrait mode on smartphone. And it does not adapt to portrait mode on smartphone, indicating the website is not responsive.
Still, it also misses a lot of distracting BS an average website contains.
harryvederci|3 years ago
Maybe the page author could add some links without a description and disable selecting text to give us the "full" experience.
GoblinSlayer|3 years ago
Grimburger|3 years ago
Trouble_007|3 years ago
view-source:http://www.eklhad.net/philosophy.html
mrob|3 years ago
kilnr|3 years ago
anthk|3 years ago
Not just for the blind. Check the SQL bindings and the scripting support.
Also, it supports enough JS for commenting threads in web pages and most login widgets.
yeetsfromhellL2|3 years ago
mrob|3 years ago
What's the current state of the art of embossing printers? Does this sound feasible?
anthk|3 years ago
The Nethack devs could patch the infamous 3.4.3 version in order to be much more accesible for the blind with a similar interface like the one done for Pokémon Crystal.
They could use flite as a library so it could describe items, menus, help files and surroundings.