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brootstrap | 3 years ago
The fact people care about graphic quality is pretty funny to me. Go play the latest FPS online loot shooter if you want "triple A" graphics.
The game is a masterpiece in it's own right. Its like taking a dark souls game and making it bigger and bigger. Then just when you thought you were nearing the end. Oops sorry you are only 30% done with the game!
I'm at 100 hours on PC , getting close to finishing. Some graphic stutters near release but since then i've had no issues at all. Medium level rig.
oneoff786|3 years ago
I spent the game picking up herbs. Never used any.
I picked up loads of weapons, but couldn’t use any them effectively without respeccing or farming weapon upgrades.
I found very few of the mini dungeons organically and had to look up where to find them but they tended to be pretty dull and reuse the same bosses. The quests were equally inscrutable without a guide. Finding bosses that are just way too strong for you sucks.
Leyndell and onward aren’t really open world. They’re mostly just linear areas, which I liked more but I also suspected was mostly due to budget and scope cuts. I would have gladly traded the vast open world and mini dungeons for a few more well designed legacy dungeons and bosses.
I played with no summons and beat malenia with two whips and no skills for reference if it matters
the_doctah|3 years ago
I tried playing blind and ended up in Caelid (~lvl 60 area) instead of Weeping Peninsula. That's when I noped out and spent the rest of the game with my head buried in the wiki. I couldn't imagine trying to play these games without a wiki.
Everything else I enjoyed for the most part. The controls and hitboxes are a little janky, the platforming sections are total garbage (shoehorned into an old engine that never had it), but the open world execution was by far the worst aspect for me. At some point FromSoftware has to start catering to players new to the genre instead of forcing people to struggle and calling it part of the experience. With 12 mil in early sales I guarantee a bunch of players struggled with these aspects of the early game and dropped it altogether.
arkaic|3 years ago
cma|3 years ago
The map indicates the main path with glowy little directional markers all along it. Usually areas around the appropriate section of the main path are level appropriate, but there is much more to explore.
EddieDante|3 years ago
That, and my cat hates sitting in my lap when I play Elden Ring. He can't get comfortable because I'm always on edge, expecting an ambush. He'd rather I played Final Fantasy XIV.
mrtranscendence|3 years ago
Yeah, well, my 30kg golden retriever doesn't care what I'm playing, because when she gets on my lap -- and she does so frequently -- I can't do anything else ...
wintermutestwin|3 years ago
coldpie|3 years ago
[1] https://i.ytimg.com/vi/-oLlVzXeXOU/maxresdefault.jpg
HideousKojima|3 years ago
peanut_worm|3 years ago
egypturnash|3 years ago
My husband used to be like you until they got into Nuclear Throne, now they're at home with a controller for games that work better that way. A twin-stick shooter is probably much better to learn a controller with than Elden Ring IMHO. Or a friendlier jumpy-adventurey-fighty game like Spyro or Sonic or Breath of the Wild that's built with the assumption they might be some kid's very first encounter with this style of game, and has appropriate amounts of training.
But really, there's only so much time in a life to play video games, and only so much time in a life for everything you enjoy doing. If don't wanna get used to a controller then, well, that's fine. You'd miss out on a ton of great games even if your day job was nothing but playing them.
tstrimple|3 years ago