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encrux | 3 years ago
F2P/mobile games are monetized through Wales, but they're only willing to spend if there's enough incentive (e.g. prestige). That's not given if there's no F2P player base, because the base game would be too expensive.
IMHO the best way to go about is to vote with your wallet. There are plenty of worthwhile games where you don't have to be a whale to be successful.
_abox|3 years ago
The idea of such regulation is to stimulate the business to move back to normal models.
In the Netherlands this is already working, Diablo immortal is not available there. It's a small market but once the whole EU does it they won't have a choice but to come up with something more reasonable. Win-win.
teawrecks|3 years ago
INGELRII|3 years ago
It's more likely that when incentives change, the whole customer base changes.
The current system of preying whales to pay for games has negative externalities for gamer's who don't have addiction. Playing is cheaper, but people play less games because addictive spending mechanics is affecting where the game development money goes.
Regulation would create incentives to make games that are expensive because they are so good.
Aerroon|3 years ago
teawrecks|3 years ago