(no title)
anonydsfsfs | 3 years ago
[1] https://www.polygon.com/23070948/elden-ring-sales-chart-npd-...
[2] https://gameworldobserver.com/2022/06/03/diablo-immortal-gen...
anonydsfsfs | 3 years ago
[1] https://www.polygon.com/23070948/elden-ring-sales-chart-npd-...
[2] https://gameworldobserver.com/2022/06/03/diablo-immortal-gen...
ketzo|3 years ago
anonydsfsfs|3 years ago
Sohcahtoa82|3 years ago
notSupplied|3 years ago
Let's say ER reaches 20M + 8Mx2 for it's two upcoming DLCs @ $40 each. That's $1.8B lifetime. Pretty amazing! DI would need to make $360M per year to be an equivalent business. So 800k in the first 24 hours is not too far off track to being equivalent.
PradeetPatel|3 years ago
Whereas the former, despite being a good game, may not provide the revenue model desired by its stakeholders.
anonydsfsfs|3 years ago