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anonydsfsfs | 3 years ago

Elden Ring earned $720m in the first 2 weeks, which averages ~$51m a day.

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mbesto|3 years ago

> which averages ~$51m a day.

Until it doesn't. We're not talking about the same thing here because one is a one-time payment (license) vs on-going (loot boxes / SaaS). I'm highly critical of loot box (p2p) games, but you're on-going payments do pay for content in the future. Companies who charge once have very little incentive to maintain the software (assuming it requires it to).