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mckmk | 3 years ago

Thank you cableshaft. I appreciate you taking the time to share your thoughts.

FWIW I also think general protocols on long lived platforms and IPFS are great.

BUT, I really don't think the blockchain has a role to play solving any of the issues you laid out. The reason the game you mentioned was able to continued to be played was because Apple was providing the network. The minimum ETH write fee is almost always at least $1 and frequently cost $3.50. Would people still be interested in playing the game if each write cost that much? Same goes for your archiving plans. IPFS is great but it's not a guarantee that that data will be seeded forever. For that you'd need to write it to one of the chains you're confident will survive. ETH data costs somewhere in the thousands of dollars per MB range? I'm not sure it's a real solution to that. I'm not dismissing the issues of very long term code and data longevity. They are real issues but in my opinion still quite unsolved.

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cableshaft|3 years ago

I would agree it's not necessarily the best solution, but corporations have proven over and over again that they can't be trusted to steward data long-term.

I wish there was something kind of like bit torrent that lived on people's computers that helped maintain a certain amount of data for every person if they wanted to (even if it's just text data, like journals or stories or a simple message to future people that might stumble across it, whatever), that would remain even when they're gone, and can be accessed by people who do searches by certain types of metadata (or by name), and didn't cost any money or web 3 tokens or crap to keep the platform going. That would be my preferred method. I've even been tempted to work on building such a solution at times.

But until then, web 3 seems to have the better solution to what's already out there at the moment.