While there is no way to run Flash on iOS devices, accelerometer works only with iOS.
I belive that's what Steve was talking about in his Thought on Flash where he concludes:
"Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short."
Kudos to html5 and guys creating this experiment. It's awesome!
That's silly, had Steve Jobs wanted Flash to work on iOS it would work fine on iOS. Of course it doesn't work.
Power consumption in HTML5 is still higher than equivalent Flash, touch is a non-issue but standards is where HTML5 shines. I believe many times technologists focus too much on the platform rather than delivering a product. There's still a place for Flash and HTML5 is getting better (but is hindered by fragmented browser support).
Really cool experiment. I'd love to see a breakdown and explanation of the code. It would be interesting to hear how you went about creating this. Thanks.
Came here to say how nice it is that I can click through a link (for once) and not have it go blank thanks to IE9. It's a rare occurance, but nice change to be sure.
[+] [-] valjavec|14 years ago|reply
While there is no way to run Flash on iOS devices, accelerometer works only with iOS.
I belive that's what Steve was talking about in his Thought on Flash where he concludes:
"Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short."
Kudos to html5 and guys creating this experiment. It's awesome!
[+] [-] watty|14 years ago|reply
Power consumption in HTML5 is still higher than equivalent Flash, touch is a non-issue but standards is where HTML5 shines. I believe many times technologists focus too much on the platform rather than delivering a product. There's still a place for Flash and HTML5 is getting better (but is hindered by fragmented browser support).
http://www.craftymind.com/guimark3/
[+] [-] verroq|14 years ago|reply
[+] [-] lloeki|14 years ago|reply
It actually took me a good minute to realize it made use of the accelerometer.
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