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mrgordon | 3 years ago
I think in many ways Guild Wars kept the innovation going better than World of Warcraft. They also made it easy to level up doing your preferred activities rather than grinding “kill 5 kobold” quests. The combat is a lot more action-filled as well with the dodge mechanic and spells that don’t need to be channeled.
I think a lot of their ability to add these improvements came from selling the game as free-to-play with one time purchases so there isn’t as much reason to force you to grind every single day for monthly subscriber growth
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