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katamaritaco | 3 years ago

You're correct, the industry has not moved to C#. Not even close.

The biggest player that uses it is Unity, but even they have their own special fork of Mono to get it to play nice.

Full Disclosure: I work for a Microsoft/Xbox Studio.

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jbluepolarbear|3 years ago

Unity uses their own AOT compiler IL2CPP that translates C# code to C++. Mono is an option in builds, but most projects are using IL2CPP nowadays and have been moving to .Net core. Although C++ is king, C# has quickly caught up to be a close 2nd. Unity is used to make 50% of all mobile, pc, and consoles games (according to Unity https://unity.com/our-company).