(no title)
mattjenner | 3 years ago
1. Free = problematic with the lack of money
2. Freemium = looks good if the balance is right
3. Ads = Mostly works but the model is flawed and skewed
4. Subscription = Love/Hate currently trendy but too relied on
5. Pay-what-you-can = Fans provide the service for everyone
6. Premium only = Only what it's worth, when it's worth
7. Enterprise = S'ok because my company/org pays for it
8. Tokenised = S'ok because the next person pays for mine...
9. Charitable / foundation = Someone more wealthy pays
10. None of the above = For now somehow it works
There are probably 10 more models already, 10 more out there and 10 more coming soon. Get thinking, stop complaining.
xg15|3 years ago
isoprophlex|3 years ago
/s
neximo64|3 years ago
matwood|3 years ago
chrisseaton|3 years ago
bagaswastu|3 years ago
chunkyguy|3 years ago
Softwares can't sell like hardwares. When you buy a toaster for example, after the warranty expires you pay for every time you take it out for repairing. With softwares customers expect a life time of warranty, bug fixes and improvements.
InvOfSmallC|3 years ago
AH4oFVbPT4f8|3 years ago
koolba|3 years ago
shapefrog|3 years ago
xtracto|3 years ago
I would argue that it has been proved that this model doesn't work, because it unalgins incentivess between the developer and the user: the developer will look tho maximize revenue, catering to better paying ads and more clicks/interaction with them, while the User will try to get more usage from the main app.
I want applications that give me an EXE that I can use forever , even if the company disappears. And then the option to pay yearly or monthly for updates to said Exe (even as replacement EXEs) that give me more functionality, bugfuxes and secfixes .
signaru|3 years ago
The opposite effect is you are pressured to keep using the product and I feel my friends are losing valuable time because of their Netflix subscriptions.
Pay-per-use might also be a similar option, and I'm happy with many web services working this way.
charcircuit|3 years ago
mxander|3 years ago
I’d love to say pay for a feature set that I really like and pay a “lower” subscription for it for ever. Even if at some stage I am forced to upgrade because developers have too many versions that they need to maintain.
webmobdev|3 years ago
1. Every SaaS business should be compelled to offer both a subscription price and perpetual license at a fixed price.
2. The fixed price of a perpetual license should not be more than 10x or 20x (?) of the monthly subscription price.
3. If a user has opted for subscription payment, they should get a perpetual licence after they have paid a certain subscription amount over a period that is not more than 2x or 3x of the fixed price of the perpetual license.
4. SaaS businesses should not be allowed to hold users data hostage if the user decides to end the subscription. (This can be tricky if the data is in some proprietary format).
5. As much as possible, the SaaS should be able to run offline on a user's computer without needing to offload computing to servers.
Ofcourse, most of the above are practical only for software that you can actually run on your computer and don't require massive computing powers from data centers that some services may need. But then again, that's exactly the kind of software that don't need to be SaaS at all in the first place, as the article too points out.
manigandham|3 years ago
hendersoon|3 years ago
tmikaeld|3 years ago
StevenWaterman|3 years ago
spaceman_2020|3 years ago
unknown|3 years ago
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