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sercand | 3 years ago

If you are using a game engine like Unity you should not worry at all. If you need to access Windows specific APIs, of course it is a different story. A Macbook is a perfect machine for developers: you can build for android and iOS, has a great screen, perfect touchpad, finally fixed keyboard and ports.

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bodge5000|3 years ago

I use Godot at the moment, but have been experimenting with frameworks like Bevy and the like. I doubt I need immediate access to windows specific api as I currently work on Fedora without any issues, though from what your saying it sounds like you mean more mobile-game dev than desktop.

To be honest the last time I used a mac was I think a decade ago so they're just so unknown to me at the moment, but everyone else seems to love them so I'm quite tempted

sercand|3 years ago

I mean Unity in general for desktop and mobile. Mentioned exporting to android and iOS as an extra benefit.

Dracophoenix|3 years ago

What are the specs of your machine? If you've tried them, how have have other engines such as Unreal fared? Do you primarily do 2D or 3D development? How long are the build times?