top | item 32635826

(no title)

cshenton | 3 years ago

Odin is probably the most productive I’ve been in a language. I went from reading the docs to having a working interactive PBD particle sim in VR via OpenXR in around 48 hours wall clock time.

I am currently writing a rigid body engine in it. It is perfect for graphics/games programming.

discuss

order

No comments yet.