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3 years ago
The skill-based matchmaking that's popular today is optimized for setting up a fair game, ie. theres a roughly 50/50 chance of either side winning. It makes logical sense, but it turns out nobody actually wants a fair match!
Buttons840|3 years ago
Someone recently commented on HN that online cheating is a social problem, and can be solved by playing with a curated group of players. I agree, and think this could also help with cheating.