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plushpuffin | 3 years ago
Where it gets complicated is that each creature will in a straight line move up, down, left, or right as far as they can until they hit a wall. You can't stop in the middle of the floor and turn, although there are arrows on the floor that will redirect them, and even teleport pads. Each tiny also acts as an obstacle to other tinies, so you can place them in a particular location to force another tiny to stop short so they can be moved in a different direction some distance from a wall (similar to your conditional graph edges).
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