Yeah, curious why the next two months? We're definitely going to be implementing the VRM avatar format fairly soon, but not VR just yet. There are plenty of unsolved problems on desktop where there's a much larger user base. And we also still have mobile design and optimization to work on. I've worked on AltspaceVR and Mozilla Hubs and as much as I love VR, especially WebXR, it's still a relatively small market. We will support WebXR, but it's not our top priority right now.
FeepingCreature|3 years ago
I'm not saying "you should focus on VR", I'm saying "if then, else then." The value proposition for social 3D chat on desktop is just not there, IMO.
RobertLong|3 years ago