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mooman219 | 3 years ago
The concept of a 3rd party game streaming platform is another foot into the grave with Stadia shutting down, and that should be cause for alarm. I think most people in this thread can agree that the licensing model for Stadia was less than stellar, but it feels like getting favorable licensing requires being an existing behemoth (Xbox Game Pass Ultimate, Sony PlayStation Now, Nvidia GeForce Now) to have any chance of a AAA title being on your streaming platform. Blade filed for insolvency just last year, and has since been remarketed as Shadow.tech which functionally is just expensive Windows VMs.
A lot of people on here will happily argue that they want to own their games (Which I want too!), while also rejoicing that cloud gaming is increasing narrowing to fewer and fewer companies. Licensing is getting increasingly harder, and I'm worried at some point we'll be left with a monopoly and it'll be too late.
This is hacker news, what's the answer here for startups going forward? Is becoming a 1st party powerhouse (Like Netflix) while getting licensing agreements with as many indie games as you can (Like Epic Games?) the only option? How do you make this model succeed when you have no negotiating power? If Sony is suing Microsoft to keep Call of Duty on their platform, what chance does a startup have?
wbear|3 years ago
mooman219|3 years ago