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Fred27 | 3 years ago
I work with software for virtual studios. It's very similar to gaming in a lot of ways (even using Unreal Engine) and we really push GPUs to the limits. I'd still count this in the "for gaming" category as we;re still rendering 3D scene within a strict time limit.
stephanst|3 years ago
What you are doing is the same type of work that I would put in the "pro user" bucket like ML. Actually I do the same thing with the same cards to render synthetic dataset for my ML pipeline, including using UE :)