While I don't necessarily disagree with the sentiment, I think the antithesis to your argument is that where synthesizers "failed", modern sampling technology has crept in, especially in scoring. It's less common in the feature film industry, but a significant portion of TV and game scores are produced entirely with virtual instruments, or at least have a very heavy sampling component (e.g. recorded solo instrument against a synthetic backing track). Most people can't tell, or don't care - as will most likely be the case with AI-generated or AI-assisted content as it moves forward into various domains.
No comments yet.