We need a law akin to Godwin's: if any online discussion continues long enough, someone will almost certainly argue about the definition of "roguelike."
When I think of a "roguelike", I think of a game that is played in "runs" where a run is typically 60 minutes or less, but completing a game round is not completing the entire game, as it will take several runs to unlock all the features and content. You are also generally not expected to be able to complete a run to the final boss in your first several attempts.
Hades, FTL, Vampire Survivors, Gunfire Reborn, and Crypt of the Necrodancer all satisfy these.
RimWorld is not at all a roguelike because a "run" can easily last hundreds of hours.
fknorangesite|3 years ago
MrLeap|3 years ago
Sohcahtoa82|3 years ago
Hades, FTL, Vampire Survivors, Gunfire Reborn, and Crypt of the Necrodancer all satisfy these.
RimWorld is not at all a roguelike because a "run" can easily last hundreds of hours.
jiggawatts|3 years ago
Cthulhu_|3 years ago
unknown|3 years ago
[deleted]
Arrath|3 years ago