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jawr | 3 years ago

Although a great game, I’m not sure it can be considered a roguelike.

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fknorangesite|3 years ago

We need a law akin to Godwin's: if any online discussion continues long enough, someone will almost certainly argue about the definition of "roguelike."

MrLeap|3 years ago

It has the procedural generation and permanent death. I'd say it shares many characteristics, enough to be called a cousin at least.

Sohcahtoa82|3 years ago

When I think of a "roguelike", I think of a game that is played in "runs" where a run is typically 60 minutes or less, but completing a game round is not completing the entire game, as it will take several runs to unlock all the features and content. You are also generally not expected to be able to complete a run to the final boss in your first several attempts.

Hades, FTL, Vampire Survivors, Gunfire Reborn, and Crypt of the Necrodancer all satisfy these.

RimWorld is not at all a roguelike because a "run" can easily last hundreds of hours.

jiggawatts|3 years ago

It's pretty much a Dwarf Fortress clone.

Cthulhu_|3 years ago

Pretty much, just (imo) a lot more accessible and playable, but at the cost of depth. Literally, since it doesn't have Z axis (floors), lol.

Arrath|3 years ago

It is. And they're both excellent games with their own appeal.