(no title)
b0rsuk
|
3 years ago
"Roguelike" is nowadays commonly defined by having a meta progression system (unlocks). Scroll through reviews of a game like Noita or DCSS (Dungeon Crawl Stone Soup) and you will see some people complaining the game doesn't have (enough) permanent unlocks.
socialismisok|3 years ago
anthk|3 years ago
b0rsuk|3 years ago
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