A warning to fellow HNers that are not familiar with universal paperclips. Please don’t click the link as it will create a black time hole that will start absorbing your time and reduce your productivity.
Be warned that this isn’t a naive lazy clicker game, it’s an instrument of destruction from the future, created by our paperclip overlords :-)
I've played through UP twice. When it comes to time sinks, it's nowhere near the ultimate death spiral that is Kittens Game. To date it has taken me about 5 times as long as a UP playthrough (and 500+ lines of JS automation which I seem to have to tweak every day to deal with the changing economy) and I don't seem to be anywhere near the end.
Counterpoint: Do go play Universal Paperclips. It's a long term play. You'll lose a week or so immersed in it... but it's so good that then you'll lose any taste or desire for any of the other clicker games designed for longer time spans.
Well, I just spent 7 hours on it before reading this warning, thanks for nothing you sick bastard!
Just kidding! I just genocided a whole universe into paperclips. I've never BEEN more productive! OR MORE SELF LOATHING! SHRIEKS THE 'THRENODY FOR THE HEROES OF THE BATTLE OF SHA"DUIN'
I’ve read there’s a push to legalize cocaine. I’m willing to make Universal Paperclips illegal in exchange for cocaine legalization. Overall harm reduction.
After 30 minutes I managed to close the browser. I feel like I danced with the devil, but then managed to run out and get in an Uber while they were in the bathroom.
Have there been any recent, good games of this genre?
It seems to have reached a peak with Cookie Clicker, Kittens Game, A Dark Room and Universal Paperclips, others I've tried have been poor in comparison.
That's a great little idle game. There's some real challenges that are tricky to complete and it doesn't penalise you for not keeping it running - you can just leave it churning away and return to it later. My one complaint is that the "Studies" has a "To be continued" button at the bottom, but it hasn't been yet.
This did indeed consume my day whole, but it was amazing. This is one of the best games I have ever played. The shift in scale is funny and shocking and it's a nice way to experience principles like supply and demand. Its great at transitioning between different games that all kind of have something to do with paperclips, but are essentially different, though in the same genre. And it does it with almost unstyled buttons and text and not much more. I'll buy a shirt!
This game provides more satisfaction than solving a difficult coding contest problem. Some may treat it as a time sink; I see it as an allegory for our species as a whole. Is this the logical conclusion for humanity? To make paperclips?
I'm a big fan of the genre, but is there a sub genre term to describe games that:
- Generally have minimalist art styles
- Have progression in the UI as complexity unlocks and changes the perspective and scale of the game
- no ads or IAP
- otherwise is a blend of clicker and incremental idler game?
[+] [-] NKosmatos|3 years ago|reply
Be warned that this isn’t a naive lazy clicker game, it’s an instrument of destruction from the future, created by our paperclip overlords :-)
[+] [-] l0b0|3 years ago|reply
[+] [-] thallian|3 years ago|reply
[+] [-] vikingerik|3 years ago|reply
[+] [-] daveslash|3 years ago|reply
Me 2 min later: Well, shit.... there goes my morning....
Me 20 min later: What the hell, I've already spent 20 minutes on this thing?!?
Edit: Okay, all jokes aside.... I just spent a whole hour on this. Seriously.... holy cow....
[+] [-] raydiatian|3 years ago|reply
[+] [-] adhesive_wombat|3 years ago|reply
Honestly I think that's a game made to destroy technological economies.
[+] [-] Keyframe|3 years ago|reply
Don't. You have been warned.
[+] [-] mcrowson|3 years ago|reply
[+] [-] Grothendank|3 years ago|reply
Just kidding! I just genocided a whole universe into paperclips. I've never BEEN more productive! OR MORE SELF LOATHING! SHRIEKS THE 'THRENODY FOR THE HEROES OF THE BATTLE OF SHA"DUIN'
[+] [-] harel|3 years ago|reply
[+] [-] jarenmf|3 years ago|reply
[+] [-] sixothree|3 years ago|reply
[+] [-] unknown|3 years ago|reply
[deleted]
[+] [-] coldpie|3 years ago|reply
When does it get interesting?
[+] [-] DeathArrow|3 years ago|reply
You can use Selenium and automate it or an user script.
[+] [-] DarmokJalad1701|3 years ago|reply
[+] [-] LoganDark|3 years ago|reply
[+] [-] dang|3 years ago|reply
Universal Paperclips - https://news.ycombinator.com/item?id=29496595 - Dec 2021 (82 comments)
Universal Paperclips – play the role of an AI programmed to produce paperclips - https://news.ycombinator.com/item?id=27121348 - May 2021 (2 comments)
Universal Paperclips - https://news.ycombinator.com/item?id=26524117 - March 2021 (1 comment)
A filmmaker thinks he can turn Universal Paperclips into a movie (2019) - https://news.ycombinator.com/item?id=24405682 - Sept 2020 (2 comments)
Universal Paperclips - https://news.ycombinator.com/item?id=24389655 - Sept 2020 (84 comments)
Universal Paperclips - https://news.ycombinator.com/item?id=22394560 - Feb 2020 (1 comment)
The Unexpected Philosophical Depths of the Clicker Game Universal Paperclips - https://news.ycombinator.com/item?id=19513089 - March 2019 (52 comments)
Universal Paperclips – A Paperclip Production Simulator - https://news.ycombinator.com/item?id=15439569 - Oct 2017 (3 comments)
[+] [-] Mathnerd314|3 years ago|reply
[+] [-] jmpman|3 years ago|reply
[+] [-] pjscott|3 years ago|reply
[+] [-] aliqot|3 years ago|reply
It's legal already, just scheduled and controlled.
[+] [-] mr_ploppy|3 years ago|reply
[+] [-] literalAardvark|3 years ago|reply
[+] [-] ncr100|3 years ago|reply
[+] [-] carl_dr|3 years ago|reply
It seems to have reached a peak with Cookie Clicker, Kittens Game, A Dark Room and Universal Paperclips, others I've tried have been poor in comparison.
[+] [-] agubelu|3 years ago|reply
https://ivark.github.io/
[+] [-] xnorswap|3 years ago|reply
I started around a week ago, it's definitely one of the better incremental games out there right now.
[+] [-] ndsipa_pomu|3 years ago|reply
[+] [-] jayknight|3 years ago|reply
[+] [-] TheLocehiliosan|3 years ago|reply
[+] [-] lowbloodsugar|3 years ago|reply
[+] [-] justusthane|3 years ago|reply
[+] [-] pietroppeter|3 years ago|reply
endorsed by game author: https://twitter.com/flantz/status/1581736112925511680?s=20&t...
and an older article with the story behind the game: https://www.wired.com/story/the-way-the-world-ends-not-with-...
[+] [-] dxuh|3 years ago|reply
[+] [-] windock|3 years ago|reply
[+] [-] axiolite|3 years ago|reply
https://marclitchfield.github.io/paperclips-auto/
[+] [-] nirse|3 years ago|reply
[+] [-] J_tt|3 years ago|reply
[+] [-] LoganDark|3 years ago|reply
[+] [-] mdtrooper|3 years ago|reply
[+] [-] kregasaurusrex|3 years ago|reply
[+] [-] willemlabu|3 years ago|reply
[+] [-] residualmind|3 years ago|reply
Wonderful!
[+] [-] acutesoftware|3 years ago|reply
[+] [-] gwbrooks|3 years ago|reply
There's not enough Diet Coke in the world to fuel the time I'd waste.
[+] [-] shostack|3 years ago|reply
- Generally have minimalist art styles - Have progression in the UI as complexity unlocks and changes the perspective and scale of the game - no ads or IAP - otherwise is a blend of clicker and incremental idler game?
[+] [-] gonzo41|3 years ago|reply