Thanks! I've been really strongly influenced by great constructionists like Brian Silverman (who worked on Scratch and early Lego Mindstorms). He also helped consult on Sprig actually. We wanted to have a nice composable construct kit of ideas which would make getting started easy but which would still be fun for experts.I've been really impressed with how well people can build out really engaging games with simple graphics but interesting game mechanics. The community already has pushed it beyond what we originally expected when designing the engine.
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