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holgersindbaek | 3 years ago
It actually started as a Mac app 10 years ago and I choose to create a solitaire game because I had made a string of side-project that I didn't earn any money on, so I wanted to see if I could find a project that would actually generate some side-income.
I did it by scraping the Mac App Store so I could find apps that had a lot of downloads and bad reviews. I figured that if an app had a lot of downloads, but got bad reviews then I could create something better and there would be an audience for it. The app ended up making enough money that I've kept it as a side-hustle for all these years. I've written about how I picked the app here: https://www.indiehackers.com/post/how-i-grew-a-simple-solita....
batmaniam|3 years ago
jcrash|3 years ago
xwowsersx|3 years ago
xiande04|3 years ago
peterpost2|3 years ago
WheelsAtLarge|3 years ago
holgersindbaek|3 years ago
withinboredom|3 years ago
coreymaass|3 years ago
unknown|3 years ago
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ry8806|3 years ago
david422|3 years ago