top | item 3403594 (no title) Pedrom | 14 years ago That is in theory.... In practice If you have a game that look pretty well on consoles you would have big challanges for mobile devices, and just reducing quality on art assets might not be enough. discuss order hn newest teamonkey|14 years ago Unreal is used in Infinity Blade 1 and 2 on iOS. Pedrom|14 years ago Yeah but we are talking here about massive multi-platform games and Infinity Blade was specially tailored for IOS.In practice, to use Unreal in a game that would run on consoles and mobile devices, you have to fork your code and made a lot of adjustments. load replies (1)
teamonkey|14 years ago Unreal is used in Infinity Blade 1 and 2 on iOS. Pedrom|14 years ago Yeah but we are talking here about massive multi-platform games and Infinity Blade was specially tailored for IOS.In practice, to use Unreal in a game that would run on consoles and mobile devices, you have to fork your code and made a lot of adjustments. load replies (1)
Pedrom|14 years ago Yeah but we are talking here about massive multi-platform games and Infinity Blade was specially tailored for IOS.In practice, to use Unreal in a game that would run on consoles and mobile devices, you have to fork your code and made a lot of adjustments. load replies (1)
teamonkey|14 years ago
Pedrom|14 years ago
In practice, to use Unreal in a game that would run on consoles and mobile devices, you have to fork your code and made a lot of adjustments.