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LukeWalsh | 3 years ago

The product (marketing) decision to focus on AR passthrough does seem really strange. If I was going to use a VR device for work, then, maybe if the resolution was high enough it could be nice to have much more space, but, I'd really only care that I'm not bumping into things. I'm not exactly sure why this AR route is being pushed before it's ready -- living in the world through cameras seems like a much harder problem to be solved after getting the base VR case to work.

IMO the more interesting business cases would be around simulated environments even as simple as viewing 360 videos for places where workers would be expected to know what's going on when they enter.

Thanks for the detailed analysis!

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