If you have specialized in a sub-discipline, it can be an entry point without prior game dev experience or shipped titles. For me, my background in and love of audio and music programming made me desirable despite a lack of game dev roles. Turns out there is a severe lack of audio programming talent across the entire industry (we are looking for more at Naughty Dog as well!). Other specializations within graphics, physics and AI may also be ways to bypass the typical, Catch-22-like requirements for prior game dev experience.The old generalizations about lower salaries and higher hours are no longer true across the board, by the way. As the industry is maturing, a lot of that is changing and the culture around things like crunch is changing for the better.
keymasta|3 years ago
michaelrmmiller|3 years ago