A question to answer: is the enjoyment coming from actually being the machinist, or is it coming from assembling something you designed? The answer could be either. But if you just want to bring something you designed to physical fruition and you are limited on space then I would recommend finding machine shops that will make what you design for you. This is what Protolabs, Shapeways, Xometry, etc do. You don't need to actually have a 3D printer or laser cutter or CNC mill to get things built. You can probably find a local fabricator too. I found a guy that made handrails and would do random welding jobs, I used to go to his shop for all sorts of different things. Even if you get the money and space to build out a shop, there's a lot of skill to these crafts and people dedicate their whole career to becoming experts in them.
DalekBaldwin|3 years ago
For one thing, sketching out variations on a design typically reveals there's a wide space of possible parameters in the spec. In many cases it's obvious that only a small subset will actually be technically feasible (either for machining or for reasonable functionality of the finished artifact or both), but not obvious exactly what that subset will be.
I'm not even talking about what could be revealed by finite element analysis or other formal methods (though I'm not averse to learning those too). I mean the feel, the taste, and the intuition I can't get from just drawing and doing the math. Like Jackie Stewart said, "You don't have to be an engineer to be be a racing driver, but you do have to have Mechanical Sympathy." I have mechanical sympathy for computing systems, for rapidly narrowing down appropriate design spaces in software projects, but I don't yet have mechanical sympathy for mechanical systems.