You need to manually create a canvas at screen resolution and scale it to fit the screen. A default canvas has pixels that are logical pixels, not actual pixels.
I can't tell, since I don't have a Mac, but looking at the code, it implements a note from the Safari documentation for canvas [0]. I assume that if you don't do this, it either is very small or very pixelated.
Kiro|3 years ago
larschdk|3 years ago
jonas-w|3 years ago
TJSomething|3 years ago
[0] https://developer.apple.com/library/archive/documentation/Au...
archon810|3 years ago