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smooth__ | 3 years ago

I'll plug mine too, it's got multiplayer/deathmatch etc, and I recently fixed multitouch and a lot of WebGL performance issues.

I can concur with other comments in this thread that there is something strange going on with iOS and WebGL. Just checking now though, and it does seem to run a little better after the iOS 16 update.

https://spectre3d.com/web-alpha/

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