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ohwaitnvm | 3 years ago

I think y’all are both right and I appreciate the additional contexts. It’s just awkward to headline the article with a term that has a pinball-specific usage and not define it or dig into it a bit more.

I’m super impressed though Andy, did you use MPF or something else to program it? I’m only just dipping my toes into building my own pin, it’s quite intimidating realizing the breadth of skills required.

EDIT: another post clarified that it is on MPF - nice!

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andy_cavatorta|3 years ago

It was prototyped on MPF. But I later refactored and used a more direct API for the P3-ROC. Because these games are nothing like typical pinball. And because I'm allergic to frameworks. The direct API isn't public but I can share it with you if you want.

ohwaitnvm|3 years ago

Nice! Direct access seems like the way to go if you're not worrying about the single player modes and shot structures, and if all the sound is from the physical interactions. I appreciate the API info offer, but I've already got the FAST Neuron controller, so I think it's a different path for me