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keyneus | 3 years ago

If you're at all interested in digging through the Zork code yourself, you no longer need to know Z-machine assembly: the source code for most Infocom games was released/leaked a few years back, and is available here: https://github.com/historicalsource/

It's written in ZIL, which has a somewhat Lispy feel (for a bit of background, see another post by Plotkin here: http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html). Infocom's own internal documentation for ZIL is here: https://archive.org/details/Learning_ZIL_Steven_Eric_Meretzk....

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