(no title)
powercf | 3 years ago
* Take Two buys KSP
* Releases two well received DLCs and gets the game to a very good state
* Starts (from scratch, apparently) on KSP2 with a new team (Star Theory), throwing away working code and experienced developers who worked on the first game
* Drama and disruption as Take Two starts another team (Intercept Games) to develop KSP2 and hires (according to Wikipedia) one third of Star Theory - more knowledge lost
* Releases no new DLC for the first game during development of the sequel (mods show what can be done with the first game. There were plenty of things [new planets, new parts, resource system, life-support system, other solar systems, ...] that could have been developed which would have been successful
* Pushes the second game back and back only to finally release a buggy, resource hungry mess that has fewer features than its predecessor
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