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ccouzens | 3 years ago

The Steam ecosystem has devices in both categories.

It's the only ecosystem in the list where you can buy a game and have your progress synced between a performance device and a portable device.

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Hamuko|3 years ago

Sony used to have hardware and software for this, as you could cross-buy a title for a PlayStation 4 and a PlayStation Vita, and then sync the save data through the cloud. Unfortunately Sony abandoned the handheld gaming market just before the Switch and Steam Deck blew it up.

snuxoll|3 years ago

RIP PS Vita, the device was far ahead of its time; but Sony didn't abandon it "just before" the Switch and Deck blew up the handheld market again, they had shot it and left it to bleed somewhere between year 1 and year 2 on the market. Frankly it's amazing it has the library that it does considering Sony basically stopped supporting it or marketing it in any way long before they stopped producing the system.

taeric|3 years ago

Yeah, how Sony has managed to never build any synergy between all of their offerings is mind numbing. The success of making the PS2 backwards compatible with the PS1 was a huge thing that looked so promising. And then they just never bothered leaning in on that as a full strategy. Imagine if they had made it so you could play PSP games on any of the home consoles? Could have been amazing.

NineStarPoint|3 years ago

Handheld gaming has always been extremely lucrative (unlike their TV consoles which have a spotty record, the worst selling mobile console Nintendo sold was the 3DS at 70+ million.) Sony just couldn’t capture that market, so gave up.

CharlesW|3 years ago

> It's the only ecosystem in the list where you can buy a game and have your progress synced between a performance device and a portable device.

Just a reminder that console streaming exists, which can work really well. https://www.xbox.com/en-US/consoles/remote-play