(no title)
sum1ren | 3 years ago
I've not played Cities, but interested to know the usual stumbling blocks to build such a system. Too large a city to cover, and too expensive to cover extensively?
sum1ren | 3 years ago
I've not played Cities, but interested to know the usual stumbling blocks to build such a system. Too large a city to cover, and too expensive to cover extensively?
TheHumanist|3 years ago
I believe, probably, it is mostly a 'me' problem. Maybe not, though. I just find it incredibly overwhelming when you get to the point where your citizens are demanding bus stops everywhere. There is already such a massive, established road network at that point and I have no idea where to begin. The funds are not an issue at that point (usually) because the city is large enough that money is kind of rolling in. It is more just the size of the city. It will need A LOT of bus stops, which makes sense... so I guess it is more just the overwhelming nature of the task.
Would it perhaps make more sense and be much less overwhelming if I were to be placing at least some bus stops as I progress through the earlier half of the game? Of course it would. Now, there are times where it wouldn't be as economically feasible, of course. Money flows much more freely in the later game, I have noticed. But, it would definitely ease the burden later in the game as far as having such a large city to cover. Then there is the question of 'is this bus stop too close/too far from the last one?'
I think it is really just the scale at which I have to place them and lack of preparation on my part (which is my life in general with pretty terrible ADHD).
Highly suggest giving that game a try, though. It's pretty incredible.
IIAOPSW|3 years ago
sum1ren|3 years ago