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Linosaurus | 3 years ago

> If the question always ended with "remember: Monty knows where the car is and will use this information", it would be more obvious.

And perhaps also, “remember: Monty will always open a door, and the contestant knows it”.

Makes me wonder if there were similar shows where the host can choose not to open a door.

discuss

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adhesive_wombat|3 years ago

That presumably quickly gets into a game-theoretic double-triple-etc-bluff affair where you have to assume the host is using his knowledge against you.

If you choose the door with the car, the host will open another door to tempt you, so then you don't switch, unlike in traditional Monty Hall. And if he didn't open a door, well, that means you choose a goat, so you should switch for a 50% chance. Except the host knows you're thinking this. And you know he knows. And he knows you know he knows. And...

Perhaps, iterated infinitely, this eventually resolves into a limiting expected value for switching and not, but I have no idea how to compute such a scenario.

em500|3 years ago

The puzzle is is commonly stated is not how any TV show ever worked. In a real (repeated) TV show the host behavior will be non-deterministic, and will sometimes be benign, sometimes adverse, to increase the suspense and ratings. If the host follows a deterministic set of rules (as is usually implicitly assumed in the puzzle version), the optimal strategy is pretty easy to work out.

mcphage|3 years ago

> If the host follows a deterministic set of rules (as is usually implicitly assumed in the puzzle version), the optimal strategy is pretty easy to work out.

And yet it is the subject of endless discussions. The optimum strategy is pretty easy to work out, yet not widely believed.