(no title)
sdkgames | 3 years ago
[1] https://stackoverflow.com/questions/4584637/double-or-float-...
[2] https://stackoverflow.com/questions/40163722/is-my-understan...
[3] https://stackoverflow.com/questions/1427422/cheap-algorithm-...
sdkgames | 3 years ago
[1] https://stackoverflow.com/questions/4584637/double-or-float-...
[2] https://stackoverflow.com/questions/40163722/is-my-understan...
[3] https://stackoverflow.com/questions/1427422/cheap-algorithm-...
kanyu|3 years ago
I was also thinking about the vector arrays. Although I still don't know how to make it work. I'm interested in implementing something like this Julia package: https://juliaarrays.github.io/StructArrays.jl/stable/ but for C++. The problem is that C++ does not support reflection, therefore is a bit complicated. But it's on my to-do list. For now, I guess I can do a specific SOA implementation.
I know the angle calculation is not fast. But I don't want to sacrifice precision.