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pzone | 2 years ago

A few differences compared to other commercial iPhone-based capture techniques:

- Whole-clip solve instead of noisy frame-by-frame streaming - Automatically generating a face model to calibrate the rig - Solving from raw sensor data instead of Apple ARKit pose data

VFX studios typically develop proprietary solutions a few years in advance, so it can be hard to say what is truly "new and different."

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