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ohxh | 2 years ago

There’s an interesting approach similar to this called Wave Function Collapse [1] (no relation to wfc in physics besides inspiration). It can infer the probabilistic constraints from one input example, and it seems to generalize quite well. Here’s a little demo: https://oskarstalberg.com/game/wave/wave.html

[1] https://github.com/mxgmn/WaveFunctionCollapse

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