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User: Junnn11

747 points| oboes | 2 years ago |en.wikipedia.org

101 comments

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doesnt_know|2 years ago

Wonderful illustrations!

Whenever I see someone that is interested in a very specific niche and obviously expends a lot of effort towards it, I'm always in awe. How did they become interested in the topic? Why choose this specific thing? How do they keep their motivation to continue with it?

I've personally never really felt like I've cared enough about anything this much. Because of this, I've always felt like I'm missing something in life. I would love to be passionate about something as much as Junnn11 is about Arthropods.

aeyes|2 years ago

I don't want to sound negative or discredit this contributor but having Asperger syndrome "helps". I got lost deep diving into several topics to the point where I spent almost all of my free time for a couple of years trying to understand each of them as much as possible.

That can lead to very positive output. The flip side is that my mind starts going in circles repeating the same thoughts over and over again.

itsmemattchung|2 years ago

> I've personally never really felt like I've cared enough about anything this much. Because of this, I've always felt like I'm missing something in life. I would love to be passionate about something as much as Junnn11 is about Arthropods.

I myself have tried to force myself into one (or more) passions. Never works. I'm 34 now and part of me is just (radically) accepting my ADHD. That's not to say I cannot cultivate discipline. Rather, it's just working with what I got and I'm one of the people who like hopping from one thing to the next: T-Shaped.

20wenty|2 years ago

Reminds me of the George Costanza line from Seinfeld,

Jerry (on Keith Hernandez): Yeah, he's a real smart guy too. He's a Civil War buff. George: I'd love to be a Civil War buff. What do you have to do to be a buff?

OJFord|2 years ago

I would guess they're an academic in the area (not that that entirely answers how/why they became interested) and so it's kind of like being prolific in open source on the side of your professional SE job.

diehunde|2 years ago

Probably through academia? If you get a PhD you can spend years working on a very specific topic.

fierro|2 years ago

go deep enough down the rabbithole of a hobby/topic, and you find the passionate crazies

saeranv|2 years ago

The animated illustrations of the "arthropod" biomechanics is fascinating. It sheds some light on why arthropods would be interesting enough to draw in their own community of enthusiasts.

Spearing: https://en.wikipedia.org/wiki/File:20220123_stomatopod_strik...

Smashing: https://en.wikipedia.org/wiki/File:20220123_stomatopod_strik...

In case they manage to find this thread: @Junnn1, do these biomechanic animations incorporate the dynamics, or maybe just the kinematics of the physical forms? Is there anywhere (i.e. blog) where you discuss the techniques you use to develop your animations?

agentwiggles|2 years ago

This is amazingly cool, I've been fascinated by mantis shrimps for a long time. I've been watching these on a loop for a while, the "latch" mechanism is really interesting to me, I've never seen something like that in biology before (not that I've got any real experience with biology, but still, how ingenious!)

telchior|2 years ago

I recently needed a 3d model of a crab and found that some similarly obsessive user over at Sketchfab had created dozens (possibly hundreds?) of extremely detailed crab models -- at 500k - 1.5 million tris, so basically unusable for most typical animation needs, but they're beautifully detailed and free for download.

My first thought was that it might be the same person, since they had a Japanese username! But I don't think it actually is; the Sketchfab person has all kinds of natural models. Here's the account in case anyone is interested: https://sketchfab.com/ffishAsia-and-floraZia/models

PcChip|2 years ago

Holy crap those are amazing! (and some are terrifying)

thih9|2 years ago

Are these created or captured with some 3d scanner? Impressive in any case.

rspoerri|2 years ago

These pictures strongly remind me of "Ernst Haeckel: Kunstformen der Natur (Artforms of Nature) 1899-1904"

https://www.zum.de/stueber/haeckel/kunstformen/natur.html

(unfortunately only the low resolution images (Bildschirmauflösung) are still available on the page)

pndy|2 years ago

This is definitely way beyond a typical Wikipedia user page with all these medal "trophies" and it really looks great.

In my grade school times, we had this really dedicated biology teacher who believed that being able to properly copy illustrations from books is the key element to understand lesson's subject. So we draw all these organisms, bacteria and viruses with pencils and colored em with either gray shades or pencil crayons and described parts.

belugacat|2 years ago

That sounds like an amazing teacher. In elementary school I remember being extremely frustrated that art classes weren’t about actually learning to draw/paint, just doing silly things out of papier mâché. I went down the science/engineering route, and it’s only as an adult that I finally took the leap and signed up for proper drawing classes.

It’s been mind expanding to say the least - I thought I spent my whole life seeing, but I realized I saw nothing until I took my first sketching/figure drawing class. Drawing is seeing.

atleastoptimal|2 years ago

Whenever you see organic forms, it's interesting to realize the extent to which they are all "programmed" by their genetics into their structure. In their segments, you see the "for" loops of form. In the same manner this art compresses the forms into their essential mechanical geometries, so too does genetic code create essential abstractions that allow the laws of mathematics to guide their structural harmony.

creatonez|2 years ago

These analogies do work sometimes, but biologists struggle to fit "computer code" based analogies into what they are studying. As it turns out, biology is rather unlike computers in a lot of ways.

Some interesting videos for laymen:

Michael Levin - Cell Intelligence in Physiological and Morphological Spaces https://www.youtube.com/watch?v=jLiHLDrOTW8

SubAnima - How NOT To Think About Cells https://www.youtube.com/watch?v=jPhvic-eqbc (this channel has a lot of other great explainers)

lukas099|2 years ago

Your comment reminded me of something. I forgot the underlying reason, but in anatomy we learned that for mammals it's evolutionarily 'hard' to change numbers of vertebrae, which is why the giraffe has the same as its siblings and they are just obscenely long. On the other hand, birds with longer necks tend to have more vertebrae.

greenyoda|2 years ago

If you scroll down far enough on the page, you'll get to some neat animated images. Or, search for "movement" or "mobility".

andrewmcwatters|2 years ago

I don't know why, but I got Pokémon-vibes from some of those illustrations. What phenomenal work!

huehehue|2 years ago

My first thought was that this person would be an excellent consultant for some arthropod-based game or film (Arthropods Attack?)

I wonder how common it is for folks to try to understand some new field in order to build something vs. the other way around vs. just outsourcing that expertise.

musicale|2 years ago

These are really charming illustrations!

It's enough to make you want to have a pet arthropod, or a Pokémon game based on real creatures.

Aren't insects such as beetles somewhat popular pets in Japan, and wasn't catching and collecting a major inspiration for the Pokémon games? (Not to mention the bug catching minigame in Animal Crossing?)

They're kind of underappreciated in the US, which is too bad.

nsajko|2 years ago

This is awesome! A long time ago I used to browse Deviantart looking for similar stuff. Here's a nice example:

https://www.deviantart.com/albertonykus/art/The-Cartoon-Guid...

sk0g|2 years ago

DeviantArt has taken a very particular direction! I suspect the advent of ArtStation has siphoned away the creatives posting for their portfolio.

I kept trying to use it for finding reference material for a game I was working on, except every query I tried returned results like I had suffixed porn to the search. Maybe deviant is doing more of the heavy lifting in the name now...

lxe|2 years ago

This certainly led me on a Wikipedia rabbithole into extinct arthopods. My favorite used to be Anomalocaris (anomalous shrimp), until I discovered https://en.wikipedia.org/wiki/Innovatiocaris, the "Innovation Crab"

narag|2 years ago

I just see a reference to some "problematicus" species in the article, I wonder what it did to earn that troublemaker rap :)

nbar1|2 years ago

It's contributions like this that really show the vast amount of knowledge that can be found on Wikipedia.

riidom|2 years ago

Thanks for your work, Junnn11!

(if you ever read this:) )

kecupochren|2 years ago

Great work of course but damn I could not look at those all day, they look so repulsive. Same as Factorio biters :]

layman51|2 years ago

This is a pretty cool user page.

Fauntleroy|2 years ago

Thank you for your service, Junnn11! This is such a fantastic body of work.

Night_Thastus|2 years ago

The page on the Arthropod Head Problem was an interesting skim. Nice send.

parhamn|2 years ago

The image tags on that page need `loading="lazy"`. This made me curious what contributing to the wikipedia application (not articles) is like. Anyone have any insight/info on this?

Wowfunhappy|2 years ago

Personally, I much prefer having the images all download on page load. Lazy loaded images never seem to download before I scroll to them, so I have to keep waiting for them to come in as I go through the page.

bawolff|2 years ago

I'm a mediawiki developer. Its open source. You can certainly contribute things. For something like that the difficult part is convincing everyone that loading=lazy is the right thing to do for body images. There are pros and cons, and a patch changing something without a clear right answer isn't going to get merged without buy-in (i should note im a backend dev, so this particular example is not something i know a lot about)

Anyways, lots of mediawiki devs hang out on #mediawiki on irc.libera.org irc channel. If you want to get involved come say hi.

qtzfz|2 years ago

No they don't. When my browser tells me it's finished loading the page I expect the page to be completely loaded.

larodi|2 years ago

does anyone have any idea whether this person created drawings for some study book, or otherwise? is this purely for Wikipedia, sounds amazing and very Japanese either way...

manual89|2 years ago

I was sort of hoping these would be SVG files based on their style. Impressive illustrations.

dylan604|2 years ago

This has to be the most in-depth wiki page I've ever read that had so little text.

formerly_proven|2 years ago

That's because it's a user page showing the illustrations they created.

tw1984|2 years ago

My hat off to this very focused & talented man/woman.

saagarjha|2 years ago

The arthropod version of Seedfeeder, I guess.

fnordpiglet|2 years ago

What a wonderful use of time.

warthog|2 years ago

Terrifying drawings

ChrisMarshallNY|2 years ago

That is cool!

Someone has a lot of time on their hands…

personjerry|2 years ago

Just wait until they learn about debugging!

blymphony|2 years ago

Warning that this links to illustrations of bugs. That sort of thing makes me jump out of my seat